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Kumon Connect Promotion 2026

Terms and Conditions

1. This campaign applies to registrations made between 21 January and 19 March 2026. Please contact the respective Kumon Centres for class arrangements.

2. The campaign is available at participating Kumon Connect Centres in Malaysia.

3. Students aged 4 to 17 are eligible to participate.

4. This campaign is open to:

a. Newly registered Kumon Connect students; or

b. Existing Kumon students who officially switch from physical worksheets to Kumon Connect.

5. New Kumon Connect students who enrol in one or two subjects are eligible to participate in the campaign.

6. Eligible students will receive a complimentary Kumon Connect Keychain upon successful KC enrolment, per student while stock lasts.

7. The complimentary Kumon Connect Keychain will be provided by the respective Kumon Centre in the following month after confirmation enrolment.

8. The complimentary Kumon Connect Keychain is non-transferable and cannot be exchanged for cash or other rewards.

9. By participating in this campaign, all participants agree to the terms and conditions stated herein.

10. Kumon Education (M) Sdn. Bhd. reserves the right to modify, delete or add to any of these terms and conditions without prior notice.

11. In case of a dispute, Kumon Education (M) Sdn. Bhd. reserves the right to make the final decision.

12. In the event of any discrepancy between the English and Bahasa Melayu/Chinese versions of this notice, the English version shall prevail.

Terms & Conditions – Kumon Connect Gear Up! Promotional Game

1. Eligibility

1.1. The game is open exclusively to new Kumon Connect students.

1.2. “New Kumon Connect students” include:

a) Newly registered Kumon Connect students; or

b) Existing Kumon students who officially switch from physical worksheets to Kumon Connect.

1.3. Children of KEM staff and Kumon instructors are not eligible to participate in this promotional game.

2. Participation Rules

2.1. Only one (1) device is permitted to scan the QR code and access the game per eligible student.

2.2. Participants may get the QR code from the instructor.

2.3. Each student is allowed to play the game once (1) only.

2.4. Any attempts to replay, refresh, duplicate, or use multiple devices/accounts to gain additional chances will result in disqualification.

3. Game Mechanism

3.1. The game must be played on the spot at the centre at the time of enrolment during Parent Orientation session.

3.2. Students must scan the designated QR code to access the game.

3.3. Scores will be automatically recorded upon completion of the game.

3.4. Only the highest scorers will be shortlisted for prize consideration.

4. Prizes & Winner Selection

4.1 There are five (5) prizes to be won; – (1x) Sony Noise-Cancelling Wireless Headphones

– (1x) Kodak Film Camera

– (1x) Solar Robot

– (1x) 3D Pen Set

– (1x) MPH Gift Card worth RM50

4.2. Only top scorers will be contacted to win the prizes.

4.3. Winners will be determined based on the highest scores captured in the system.

4.4. Winners will be announced on 30th April 2026 via Kumon Malaysia’s social media page (Facebook, TikTok, and Instagram) or direct communication.

4.5 Winners will be contacted via the contact information provided during registration.

4.6. Kumon Malaysia reserves the right to substitute the prizes for other prizes

4.7. If a winner cannot be reached or fails to respond within 3 working days, Kumon reserves the right to select the next eligible participant.

4.8 The delivery of prizes will take place within two (2) weeks following confirmation.

5. General Conditions

5.1. All decisions made by Kumon regarding the game mechanics, scoring, eligibility, and winner selection are final and non-negotiable.

5.2. Kumon reserves the right to verify participant identity, status, and eligibility at any point during or after the campaign.

5.3. Kumon reserves the right to amend, suspend, or terminate the promotional game at any time without prior notice if deemed necessary.

5.4. The Promotional Game is governed by these terms and conditions and accompanying details and/or guidelines (if any) as may be issued and specified by Kumon Malaysia.

5.5 Participants agree that they have read and understood these terms and conditions and agree to be bound by the same.

6. Privacy & Data Use

6.1. By participating, students (and/or their parents/guardians) agree that Kumon may collect and use the submitted information for the purpose of administering the game and announcing winners. 6.2. Winners also agree to grant Kumon the right to use their personal information and images (including photographs or videos) for publicity and promotional purposes on social media and other marketing platforms.

6.3. All personal data will be handled in accordance with Kumon’s privacy policy and applicable data protection laws.

7. Liability

7.1.Prizes are non-transferable, non-exchangeable, and cannot be redeemed for cash unless stated otherwise.